Wrapping Up SXSW 2015

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Why Is Spec Creative so Wrong, But Feels so Right?   Michael Griffith Dir of User Experience Bottle Rocket Apps Michael Griffith’s philosophy is simple, “All I want to do is work with cool people and build cool stuff.” Griffith has been designing new media for over 20 years and his understanding of information architecture, usability, accessibility and compliance sets …

SXSW 2015 Weekend

ryancousett Accessibility, EdTech, Education, Responsive Design, SXSW2015, UX Leave a Comment

Start with the Things not the Internet Ross Atkin Dir Ross Atkin Associates Ross Atkin is a researcher, designer and engineer with extensive experience in both industry and academia. In industry he’s designed everything from anti-terror street furniture for the US Embassy in London to vacuum cleaners for Dyson. As a researcher his focus has been on technology and disability. …

SXSW Highlights Day 1

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Designing for Trust Michael Boeke Co-founder/Product Designer Synap Michael Boeke is a designer, product guy, and startup veteran, who is currently developing a new product. He focuses on applying a designer’s approach and modern technology to shake-up traditional (boring) industries. The technology industry is on a quest to build frictionless, seemingly magical, experiences for our users. In the effort to …

SXSW Day 4: Glass: Game Changer for People with Disabilities?

ryancousett Accessibility, Ruelas, SXSW2014, UX

Schedule Info Lechal – Ducere launches it’s wearable technology with interactive haptic footwear – Smart Footwear for Blind and Beyond Google Glass Detecting Emotions – Google Glass app will map your face to detect your emotions Google Glass app being designed to read emotions Google Glass app being designed to read emotions AiQ – Smart Clothing AiQ Smart Clothing adds biometrics to your …

Muppets

ryancousett Ruelas, SXSW2013, UX

Iterate Iterate Iterate – Jim Hensen changed Kermit over the years several times until he was perfect. Project Ecosystems Bobo – Product Manager Gobo – Product Manager Moki – Designer Red – Marketing Mr. Wembly – QA Goobers – Devs Marjory – Clients Resource: Fraggle Rock Characters A good experience is invisible – Give the audience enough to work with and they’ll …